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| FParticlePerfStatsListener::Tick()
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Module |
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Header |
/Engine/Source/Runtime/Engine/Classes/Particles/ParticlePerfStatsManager.h |
Include |
#include "Particles/ParticlePerfStatsManager.h" |
Source |
/Engine/Source/Runtime/Engine/Private/Particles/ParticlePerfStats.cpp |
virtual bool Tick()
Called every frame with the current frame data. Returns true if we should continue listening. If false is returned the listener will be removed.