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| FGCObject
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Module |
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Header |
/Engine/Source/Runtime/Engine/Classes/Particles/ParticleSystemManager.h |
Include |
#include "Particles/ParticleSystemManager.h" |
class FParticleSystemWorldManager : public FGCObject
Main manager class for particle systems in the world.
Name | Description | |
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FParticleSystemWorldManager ( |
Name | Description | |
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~FParticleSystemWorldManager() |
Name | Description | ||
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Cleanup() |
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Dump() |
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FParticleSys... |
Get ( |
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UParticleSys... |
GetManagedComponent ( |
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FPSCTickData... |
GetTickData ( |
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HandlePostGarbageCollect() |
Clean up dead components post GC |
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OnShutdown() |
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OnStartup() |
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RegisterComponent ( |
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Tick ( |
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UnregisterComponent ( |
Name | Description | ||
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AddReferencedObjects ( |
Pure virtual that must be overloaded by the inheriting class. |
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GetReferencerName() |
Use this method to report a name for your referencer. |
Name |
Description |
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FPSCTickListFunction |
Name |
Description |
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MaxTickGroup |
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TickGroupEnum |
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WorldManagers |