FSubUVDerivedData::Serialize

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References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Particles/SubUVAnimation.h

Include

#include "Particles/SubUVAnimation.h"

Source

/Engine/Source/Runtime/Engine/Private/Particles/SubUVAnimation.cpp

Syntax

void Serialize
(
    FStructuredArchive::FSlot Slot
)