FSubUVVertexResourceArray::GetAllowCPUAccess

Choose your operating system:

Windows

macOS

Linux

Override Hierarchy

FResourceArrayInterface::GetAllowCPUAccess()

FSubUVVertexResourceArray::GetAllowCPUAccess()

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Particles/SubUVAnimation.h

Include

#include "Particles/SubUVAnimation.h"

Syntax

virtual bool GetAllowCPUAccess() const

Returns

true if the resource keeps a copy of its resource data after the RHI resource has been created