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Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/Particles/WorldPSCPool.h |
Include |
#include "Particles/WorldPSCPool.h" |
Source |
/Engine/Source/Runtime/Engine/Private/Particles/WorldPSCPool.cpp |
void ReclaimWorldParticleSystem
(
UParticleSystemComponent * PSC
)
Called when an in-use particle component is finished and wishes to be returned to the pool.