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| UObjectBase
|
Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/Particles/Light/ParticleModuleLightBase.h |
Include |
#include "Particles/Light/ParticleModuleLightBase.h" |
class UParticleModuleLightBase : public UParticleModule
Name | Description | |
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|
UParticleModuleLightBase ( |
Name | Description | ||
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|
CanTickInAnyThread() |
Return false if this emitter requires a game thread tick |