UParticleModuleLight_Seeded

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Inheritance Hierarchy

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Particles/Light/ParticleModuleLight_Seeded.h

Include

#include "Particles/Light/ParticleModuleLight_Seeded.h"

Syntax

class UParticleModuleLight_Seeded : public UParticleModuleLight

Variables

Name Description

Public variable

FParticleRandom...

 

RandomSeedInfo

The random seed(s) to use for looking up values in StartLocation

Constructors

Name Description

Public function

UParticleModuleLight_Seeded

(
    const FObjectInitializer& ObjectIn...
)

Overridden from UParticleModule

Name Description

Public function Virtual

void

 

EmitterLoopingNotify

(
    FParticleEmitterInstance* Owne...
)

Called when an emitter instance is looping...

Public function Virtual

FParticleRan...

 

GetRandomSeedInfo()

Retrieve the random seed info for this module.