FModuleLocationVertSurfaceParticlePayload

ModuleLocationVertSurface per-particle payload - only used if updating each frame

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References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Particles/Location/ParticleModuleLocationSkelVertSurface.h

Include

#include "Particles/Location/ParticleModuleLocationSkelVertSurface.h"

Syntax

struct FModuleLocationVertSurfaceParticlePayload

Remarks

ModuleLocationVertSurface per-particle payload - only used if updating each frame

Variables

Name Description

Public variable

int32

 

SourceIndex

The index of the socket this particle is 'attached' to