Choose your operating system:
Windows
macOS
Linux
Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/Particles/Location/ParticleModuleLocationBoneSocket.h |
Include |
#include "Particles/Location/ParticleModuleLocationBoneSocket.h" |
bool InheritingBoneVelocity() const
If we're updating our position each frame, there's no point in inheriting bone velocity.