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Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/Particles/Location/ParticleModuleLocationBoneSocket.h |
Include |
#include "Particles/Location/ParticleModuleLocationBoneSocket.h" |
Source |
/Engine/Source/Runtime/Engine/Private/Particles/ParticleModules_Location.cpp |
static void ValidateLODLevels
(
UParticleEmitter * Emitter,
int32 iModule
)
Validate that all LOD levels will not have issues with indexing into SourceLocations