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Module |
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Header |
/Engine/Source/Runtime/Engine/Classes/Particles/Location/ParticleModuleLocationPrimitiveBase.h |
Include |
#include "Particles/Location/ParticleModuleLocationPrimitiveBase.h" |
class UParticleModuleLocationPrimitiveBase : public UParticleModuleLocationBase
Name | Description | ||
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uint32: 1 |
Negative_X |
Whether the negative X axis is valid for spawning. |
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uint32: 1 |
Negative_Y |
Whether the negative Y axis is valid for spawning. |
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uint32: 1 |
Negative_Z |
Whether the negative Zaxis is valid for spawning. |
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uint32: 1 |
Positive_X |
Whether the positive X axis is valid for spawning. |
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uint32: 1 |
Positive_Y |
Whether the positive Y axis is valid for spawning. |
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uint32: 1 |
Positive_Z |
Whether the positive Z axis is valid for spawning. |
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StartLocation |
The location of the bounding primitive relative to the position of the emitter. |
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uint32: 1 |
SurfaceOnly |
Whether particles will only spawn on the surface of the primitive. |
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uint32: 1 |
Velocity |
Whether the particle should get its velocity from the position within the primitive. |
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VelocityScale |
The scale applied to the velocity. (Only used if 'Velocity' is checked). |
Name | Description | |
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UParticleModuleLocationPrimitiveBase ( |
Name | Description | ||
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DetermineUnitDirection ( |
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InitializeDefaults() |
Initializes the default values for this property |
Name | Description | ||
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PostEditChangeProperty ( |
Called when a property on this object has been modified externally |
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PostInitProperties() |
Called after the C++ constructor and after the properties have been initialized, including those loaded from config. |