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Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/Particles/Location/ParticleModuleLocationPrimitiveCylinder.h |
Include |
#include "Particles/Location/ParticleModuleLocationPrimitiveCylinder.h" |
Source |
/Engine/Source/Runtime/Engine/Private/Particles/ParticleModules_Location.cpp |
void SpawnEx
(
FParticleEmitterInstance * Owner,
int32 Offset,
float SpawnTime,
struct FRandomStream * InRandomStream,
FBaseParticle * ParticleBase
)
Extended version of spawn, allows for using a random stream for distribution value retrieval
Parameter |
Description |
---|---|
Owner |
The particle emitter instance that is spawning |
Offset |
The offset to the modules payload data |
SpawnTime |
The time of the spawn |
InRandomStream |
The random stream to use for retrieving random values |