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| UObjectBase
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Module |
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Header |
/Engine/Source/Runtime/Engine/Classes/Particles/Location/ParticleModuleSourceMovement.h |
Include |
#include "Particles/Location/ParticleModuleSourceMovement.h" |
class UParticleModuleSourceMovement : public UParticleModuleLocationBase
Name | Description | ||
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SourceMovementScale |
The scale factor to apply to the source movement before adding to the particle location. |
Name | Description | |
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UParticleModuleSourceMovement ( |
Name | Description | ||
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InitializeDefaults() |
Initializes the default values for this property |
Name | Description | ||
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CanTickInAnyThread() |
Return false if this emitter requires a game thread tick |
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FinalUpdate ( |
Called on an emitter when all other update operations have taken place INCLUDING bounding box cacluations! |
Name | Description | ||
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PostEditChangeProperty ( |
Called when a property on this object has been modified externally |
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PostInitProperties() |
Called after the C++ constructor and after the properties have been initialized, including those loaded from config. |