UParticleModuleMaterialBase

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Inheritance Hierarchy

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Particles/Material/ParticleModuleMaterialBase.h

Include

#include "Particles/Material/ParticleModuleMaterialBase.h"

Syntax

class UParticleModuleMaterialBase : public UParticleModule

Constructors

Name Description

Public function

UParticleModuleMaterialBase

(
    const FObjectInitializer& ObjectIn...
)

Overridden from UParticleModule

Name Description

Public function Virtual

bool

 

CanTickInAnyThread()

Return false if this emitter requires a game thread tick