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| UObjectBase
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Module |
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Header |
/Engine/Source/Runtime/Engine/Classes/Particles/Material/ParticleModuleMeshMaterial.h |
Include |
#include "Particles/Material/ParticleModuleMeshMaterial.h" |
class UParticleModuleMeshMaterial : public UParticleModuleMaterialBase
Name | Description | ||
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MeshMaterials |
The array of materials to apply to the mesh particles. |
Name | Description | |
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UParticleModuleMeshMaterial ( |
Name | Description | ||
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IsValidForLODLevel ( |
Returns true if the module is valid for the provided LOD level. |
|
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RequiredBytesPerInstance() |
Returns the number of bytes the module requires in the emitters 'per-instance' data block. |
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Spawn ( |
Called on a particle that is freshly spawned by the emitter. |