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| UParticleModule::RequiredBytesPerInstance()
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Module |
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Header |
/Engine/Source/Runtime/Engine/Classes/Particles/Material/ParticleModuleMeshMaterial.h |
Include |
#include "Particles/Material/ParticleModuleMeshMaterial.h" |
Source |
/Engine/Source/Runtime/Engine/Private/Particles/ParticleModules_Material.cpp |
virtual uint32 RequiredBytesPerInstance()
Returns the number of bytes the module requires in the emitters 'per-instance' data block.
uint32 The number of bytes the module needs per emitter instance.