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| UObjectBase
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Module |
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Header |
/Engine/Source/Runtime/Engine/Classes/Particles/RotationRate/ParticleModuleRotationRate.h |
Include |
#include "Particles/RotationRate/ParticleModuleRotationRate.h" |
class UParticleModuleRotationRate : public UParticleModuleRotationRateBase
Name | Description | ||
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StartRotationRate |
Initial rotation rate, in rotations per second. The value is retrieved using the EmitterTime. |
Name | Description | |
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UParticleModuleRotationRate ( |
Name | Description | ||
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InitializeDefaults() |
Initializes the default values for this property |
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SpawnEx ( |
Extended version of spawn, allows for using a random stream for distribution value retrieval |
Name | Description | ||
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CompileModule ( |
Called once to compile the effects of this module on runtime simulation. |
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SetToSensibleDefaults ( |
For Cascade. |
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Spawn ( |
Called on a particle that is freshly spawned by the emitter. |
Name | Description | ||
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PostEditChangeProperty ( |
Called when a property on this object has been modified externally |
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PostInitProperties() |
Called after the C++ constructor and after the properties have been initialized, including those loaded from config. |