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Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/Particles/TypeData/ParticleModuleTypeDataGpu.h |
Include |
#include "Particles/TypeData/ParticleModuleTypeDataGpu.h" |
struct FGPUSpriteLocalVectorFieldInfo
Data needed for local vector fields.
Name | Description | ||
---|---|---|---|
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uint32: 1 |
bIgnoreComponentTransform |
Ignore Components Transform |
|
uint32: 1 |
bTileX |
Tile vector field in x axis? |
|
uint32: 1 |
bTileY |
Tile vector field in y axis? |
|
uint32: 1 |
bTileZ |
Tile vector field in z axis? |
|
uint32: 1 |
bUseFixDT |
Use fix delta time in the simulation? |
|
TObjectPtr< cla... |
Field |
Local vector field to apply to this emitter. |
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float |
Intensity |
Local vector field intensity. |
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MaxInitialRotation |
Maximum initial rotation. |
|
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MinInitialRotation |
Minimum initial rotation. |
|
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RotationRate |
Local vector field rotation rate. |
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|
float |
Tightness |
Local vector field tightness. |
|
Transform |
Local vector field transform. |
Name | Description | |
---|---|---|
|
FGPUSpriteLocalVectorFieldInfo() |