bApplyParticleRotationAsSpin

If true, apply 'sprite' particle rotation about the orientation axis (direction mesh is pointing).

Choose your operating system:

Windows

macOS

Linux

Syntax

uint8 bApplyParticleRotationAsSpin: 1

Remarks

If true, apply 'sprite' particle rotation about the orientation axis (direction mesh is pointing). If false, apply 'sprite' particle rotation about the camera facing axis.