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macOS
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float DistanceTessellationStepSize
The distance step size for tessellation. Tessellation Points = TruncToInt((Distance Between Spawned Particles) / DistanceTessellationStepSize))
Choose your operating system:
Windows
macOS
Linux
float DistanceTessellationStepSize
The distance step size for tessellation. Tessellation Points = TruncToInt((Distance Between Spawned Particles) / DistanceTessellationStepSize))