UParticleEmitter::GetCurrentLODLevel

GetCurrentLODLevel Returns the currently set LODLevel.

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References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Particles/ParticleEmitter.h

Include

#include "Particles/ParticleEmitter.h"

Syntax

UParticleLODLevel * GetCurrentLODLevel
(
    FParticleEmitterInstance * Instance
)

Remarks

GetCurrentLODLevel Returns the currently set LODLevel. Intended for game-time usage. Assumes that the given LODLevel will be in the [0..# LOD levels] range.

Returns

NULL if the requested LODLevel is not valid. The pointer to the requested UParticleLODLevel if valid.