UParticleEmitter::GetStatID

Stat id of this object, 0 if nobody asked for it yet Returns the stat ID of the object...

Choose your operating system:

Windows

macOS

Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Particles/ParticleEmitter.h

Include

#include "Particles/ParticleEmitter.h"

Syntax

TStatId GetStatID
(
    bool bForDeferredUse
) const

Remarks

Stat id of this object, 0 if nobody asked for it yet Returns the stat ID of the object... We can't use the normal version of this because those names are meaningless; we need the special name in the emitter