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| UObject::IsPostLoadThreadSafe()
|
Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/Particles/ParticleModule.h |
Include |
#include "Particles/ParticleModule.h" |
Source |
/Engine/Source/Runtime/Engine/Private/Particles/ParticleModules.cpp |
virtual bool IsPostLoadThreadSafe() const
Called during async load to determine if PostLoad can be called on the loading thread.
true if this object's PostLoad is thread safe