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| UParticleModule::RefreshModule()
|
Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/Particles/ParticleModule.h |
Include |
#include "Particles/ParticleModule.h" |
virtual void RefreshModule
(
UInterpCurveEdSetup * EdSetup,
UParticleEmitter * InEmitter,
int32 InLODLevel
)
Refresh the module...