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| UObjectBase
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Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/Particles/ParticleSpriteEmitter.h |
Include |
#include "Particles/ParticleSpriteEmitter.h" |
class UParticleSpriteEmitter : public UParticleEmitter
Name | Description | |
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UParticleSpriteEmitter ( |
Name | Description | ||
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|
FParticleEmi... |
CreateInstance ( |
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SetToSensibleDefaults() |
Sets up this emitter with sensible defaults so we can see some particles as soon as its created. |
Name | Description | ||
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PostLoad() |
Do any object-specific cleanup required immediately after loading an object. |