UParticleSystem::PreSave

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Deprecated

Override Hierarchy

UObject::PreSave()

UParticleSystem::PreSave()

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Particles/ParticleSystem.h

Include

#include "Particles/ParticleSystem.h"

Source

/Engine/Source/Runtime/Engine/Private/Particles/ParticleComponents.cpp

Syntax

virtual void PreSave
(
    const class ITargetPlatform * TargetPlatform
)