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| UObjectBase
|
Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/Particles/Velocity/ParticleModuleVelocity.h |
Include |
#include "Particles/Velocity/ParticleModuleVelocity.h" |
class UParticleModuleVelocity : public UParticleModuleVelocityBase
Name | Description | ||
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StartVelocity |
The velocity to apply to a particle when it is spawned. |
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|
StartVelocityRadial |
The velocity to apply to a particle along its radial direction. |
Name | Description | |
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UParticleModuleVelocity ( |
Name | Description | ||
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InitializeDefaults() |
Initializes the default values for this property |
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SpawnEx ( |
Extended version of spawn, allows for using a random stream for distribution value retrieval |
Name | Description | ||
---|---|---|---|
|
Spawn ( |
Called on a particle that is freshly spawned by the emitter. |
Name | Description | ||
---|---|---|---|
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PostEditChangeProperty ( |
Called when a property on this object has been modified externally |
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PostInitProperties() |
Called after the C++ constructor and after the properties have been initialized, including those loaded from config. |