FSceneViewport::GetSoftwareCursorPosition

Returns the current position of the software cursor

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Override Hierarchy

ISlateViewport::GetSoftwareCursorPosition()

FSceneViewport::GetSoftwareCursorPosition()

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Public/Slate/SceneViewport.h

Include

#include "Slate/SceneViewport.h"

Syntax

virtual FVector2D GetSoftwareCursorPosition() const

Remarks

Returns the current position of the software cursor