FSceneViewport::SetUserFocus

Captures or uncaptures the joystick

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Override Hierarchy

FViewport::SetUserFocus()

FSceneViewport::SetUserFocus()

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Public/Slate/SceneViewport.h

Include

#include "Slate/SceneViewport.h"

Source

/Engine/Source/Runtime/Engine/Private/Slate/SceneViewport.cpp

Syntax

virtual bool SetUserFocus
(
    bool bFocus
)

Remarks

Captures or uncaptures the joystick

Parameters

Parameter

Description

Capture

true if we should capture, false if we should uncapture