Choose your operating system:
Windows
macOS
Linux
| FViewport::UpdateViewportRHI()
|
Module |
|
Header |
/Engine/Source/Runtime/Engine/Public/Slate/SceneViewport.h |
Include |
#include "Slate/SceneViewport.h" |
Source |
/Engine/Source/Runtime/Engine/Private/Slate/SceneViewport.cpp |
virtual void UpdateViewportRHI
(
bool bDestroyed,
uint32 NewSizeX,
uint32 NewSizeY,
EWindowMode::Type NewWindowMode,
EPixelFormat PreferredPixelFormat
)
Updates the viewport RHI with a new size and fullscreen flag