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Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/Sound/SoundAttenuation.h |
Include |
#include "Sound/SoundAttenuation.h" |
enum EPriorityAttenuationMethod
{
Linear,
CustomCurve,
Manual,
}
Name |
Description |
---|---|
Linear |
A priority attenuation based on linear interpolation between a distance range and priority attenuation range. |
CustomCurve |
A priority attenuation based on a supplied curve. |
Manual |
A manual priority attenuation (Uses the specified constant value. Useful for 2D sounds.) |