FSoundAttenuationPluginSettings

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References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Sound/SoundAttenuation.h

Include

#include "Sound/SoundAttenuation.h"

Syntax

struct FSoundAttenuationPluginSettings

Variables

Name Description

Public variable

TArray< TObject...

 

OcclusionPluginSettingsArray

Settings to use with occlusion audio plugin.

Public variable

TArray< TObject...

 

ReverbPluginSettingsArray

Settings to use with reverb audio plugin.

Public variable

TArray< TObject...

 

SourceDataOverridePluginSettingsArray

Settings to use with source data override audio plugin.

Public variable

TArray< TObject...

 

SpatializationPluginSettingsArray

Settings to use with spatialization audio plugin.