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| UObjectBase
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Module |
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Header |
/Engine/Source/Runtime/Engine/Classes/Sound/DialogueWave.h |
Include |
#include "Sound/DialogueWave.h" |
class UDialogueWave : public UObject
Name | Description | ||
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uint32: 1 |
bMature |
True if this dialogue is considered to contain mature/adult content. |
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uint32: 1 |
bOverride_SubtitleOverride |
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ContextMappings |
Mappings between dialogue contexts and associated soundwaves. |
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LocalizationGUID |
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SpokenText |
A localized version of the text that is actually spoken phonetically in the audio. |
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SubtitleOverride |
A localized version of the subtitle text that should be displayed for this audio. |
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VoiceActorDirection |
Provides general notes to the voice actor intended to direct their performance, as well as contextual information to the translator. |
Name | Description | |
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UDialogueWave ( |
Name | Description | ||
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BuildRecordedAudioFilename |
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GetContextLocalizationKey ( |
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GetContextLocalizationKey ( |
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GetContextRecordedAudioFilename ( |
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GetContextRecordedAudioFilename ( |
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GetLocalizedSpokenText ( |
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GetLocalizedSpokenText ( |
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GetLocalizedSpokenText() |
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GetLocalizedSubtitle ( |
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GetLocalizedSubtitle ( |
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GetLocalizedSubtitle() |
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USoundBase &... |
GetWaveFromContext ( |
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USoundBase &... |
GetWaveFromContext ( |
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SupportsContext ( |
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UpdateContext ( |
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UpdateMappingProxy ( |
Name | Description | ||
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GetAssetRegistryTags ( |
Gathers a list of asset registry searchable tags which are name/value pairs with some type information This only needs to be implemented for asset objects |
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GetDesc() |
Return a one line description of an object for viewing in the thumbnail view of the generic browser |
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IsReadyForFinishDestroy() |
Called to check if the object is ready for FinishDestroy. |
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PostDuplicate ( |
Called after duplication & serialization and before PostLoad. |
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PostEditChangeChainProperty ( |
This alternate version of PostEditChange is called when properties inside structs are modified. |
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PostLoad() |
Do any object-specific cleanup required immediately after loading an object. |
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Serialize ( |
Handles reading, writing, and reference collecting using FArchive. |