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| UObjectBase
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Module |
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Header |
/Engine/Source/Runtime/Engine/Classes/Sound/SoundAttenuation.h |
Include |
#include "Sound/SoundAttenuation.h" |
class USoundAttenuation : public UObject
Defines how a sound changes volume with distance to the listener
Name | Description | ||
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|
Attenuation |
Name | Description | |
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USoundAttenuation ( |