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| UObjectBaseUtility::CanBeInCluster()
|
Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/Sound/SoundNode.h |
Include |
#include "Sound/SoundNode.h" |
Source |
/Engine/Source/Runtime/Engine/Private/SoundNode.cpp |
virtual bool CanBeInCluster() const
Called during cluster construction if the object can be added to a cluster
true if this object can be inside of a cluster