Choose your operating system:
Windows
macOS
Linux
Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/Sound/SoundNode.h |
Include |
#include "Sound/SoundNode.h" |
Source |
/Engine/Source/Runtime/Engine/Private/SoundNode.cpp |
static UPTRINT GetNodeWaveInstanceHash
(
const UPTRINT ParentWaveInstanceHash,
const USoundNode * ChildNode,
const uint32 ChildIndex
)
Used to create a unique string to identify unique nodes