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| USoundNode::IsPlayWhenSilent()
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Module |
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Header |
/Engine/Source/Runtime/Engine/Classes/Sound/SoundNode.h |
Include |
#include "Sound/SoundNode.h" |
Source |
/Engine/Source/Runtime/Engine/Private/SoundNode.cpp |
virtual bool IsPlayWhenSilent() const
Returns true if the sound node is set to play when silent.