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| UObjectBase
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Module |
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Header |
/Engine/Source/Runtime/Engine/Classes/Sound/SoundNodeBranch.h |
Include |
#include "Sound/SoundNodeBranch.h" |
class USoundNodeBranch : public USoundNode
Selects a child node based on the value of a boolean parameter
Name | Description | ||
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BoolParameterName |
The name of the boolean parameter to use to determine which branch we should take |
Name | Description | |
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USoundNodeBranch ( |
Name | Description | ||
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ParseNodes ( |
Name | Description | ||
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GetInputPinName ( |
Get the name of a specific input pin |
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GetMaxChildNodes() |
Returns the maximum number of child nodes this node can possibly have |
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GetMinChildNodes() |
Returns the minimum number of child nodes this node must have |
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GetTitle() |
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RemoveChildNode ( |
Name |
Description |
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BranchPurpose |