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| UObjectBase
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Module |
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Header |
/Engine/Source/Runtime/Engine/Classes/Sound/SoundNodeEnveloper.h |
Include |
#include "Sound/SoundNodeEnveloper.h" |
class USoundNodeEnveloper : public USoundNode
Allows manipulation of volume and pitch over a set time period
Name | Description | ||
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uint32: 1 |
bLoop |
If enabled, the envelope will loop using the loop settings. |
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uint32: 1 |
bLoopIndefinitely |
If enabled, the envelope will continue to loop indefenitely regardless of the Loop Count value. |
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float |
DurationAfterLoop |
The time in seconds it takes the evelope to fade out after the last loop is completed. |
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LoopCount |
The number of times the envelope should loop if looping is enabled and the envelope is not set to loop indefinitely. |
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float |
LoopEnd |
The time in seconds where the envelope's loop ends. |
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float |
LoopStart |
The time in seconds where the envelope's loop begins. |
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PitchCurve |
The distribution defining the pitch envelope. |
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float |
PitchMax |
The maximum pitch for the input sound. |
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float |
PitchMin |
The minimum pitch for the input sound. |
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VolumeCurve |
The distribution defining the volume envelope. |
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float |
VolumeMax |
The maximum volume for the input sound. |
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float |
VolumeMin |
The minimum volume for the input sound. |
Name | Description | |
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USoundNodeEnveloper ( |
Name | Description | ||
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ParseNodes ( |
Name | Description | ||
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float |
GetDuration() |
Returns the maximum duration this sound node will play for. |
Name | Description | ||
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PostEditChangeProperty ( |
Called when a property on this object has been modified externally |
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PostInitProperties() |
Called after the C++ constructor and after the properties have been initialized, including those loaded from config. |
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Serialize ( |
Handles reading, writing, and reference collecting using FArchive. |
Name | Description | ||
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TObjectPtr< cla... |
PitchInterpCurve_DEPRECATED |
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TObjectPtr< cla... |
VolumeInterpCurve_DEPRECATED |