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| UObjectBase
|
Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/Sound/SoundNodeParamCrossFade.h |
Include |
#include "Sound/SoundNodeParamCrossFade.h" |
class USoundNodeParamCrossFade : public USoundNodeDistanceCrossFade
Crossfades between different sounds based on a parameter
Name | Description | ||
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ParamName |
Parameter controlling cross fades. |
Name | Description | |
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USoundNodeParamCrossFade ( |
Name | Description | ||
---|---|---|---|
|
AllowCrossfading ( |
Determines whether Crossfading is currently allowed for the active sound |
|
|
float |
GetCurrentDistance ( |
Name | Description | ||
---|---|---|---|
|
float |
GetMaxDistance() |
Returns the maximum distance this sound can be heard from. |