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| UObjectBase
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Module |
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Header |
/Engine/Source/Runtime/Engine/Classes/Sound/SoundNodeSoundClass.h |
Include |
#include "Sound/SoundNodeSoundClass.h" |
class USoundNodeSoundClass : public USoundNode
Remaps the SoundClass of SoundWaves underneath this
Name | Description | ||
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TObjectPtr< USo... |
SoundClassOverride |
Name | Description | |
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USoundNodeSoundClass ( |
Name | Description | ||
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ParseNodes ( |
Name | Description | ||
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BeginDestroy() |
Called before destroying the object. |
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PostLoad() |
Do any object-specific cleanup required immediately after loading an object. |