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| UObjectBase
|
Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/Sound/SoundNodeWaveParam.h |
Include |
#include "Sound/SoundNodeWaveParam.h" |
class USoundNodeWaveParam : public USoundNode
Sound node that takes a runtime parameter for the wave to play
Name | Description | ||
---|---|---|---|
|
WaveParameterName |
The name of the wave parameter to use to look up the SoundWave we should play |
Name | Description | |
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|
USoundNodeWaveParam ( |
Name | Description | ||
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|
ParseNodes ( |
Name | Description | ||
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|
float |
GetDuration() |
Returns the maximum duration this sound node will play for. |