UTickableWorldSubsystem::GetTickableTickType

Virtual that can be overloaded by the inheriting class.

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References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Public/Subsystems/WorldSubsystem.h

Include

#include "Subsystems/WorldSubsystem.h"

Source

/Engine/Source/Runtime/Engine/Private/Subsystems/WorldSubsystem.cpp

Syntax

virtual ETickableTickType GetTickableTickType() const

Remarks

Virtual that can be overloaded by the inheriting class. It is used to determine whether an object will ever be able to tick, and if not, it will not get added to the tickable objects array. If the tickable tick type is Conditional then the virtual IsTickable will be called to determine whether to tick the object on each given frame

Returns

true if object will ever want to be ticked, false otherwise.