TGPUSkinAPEXClothVertexFactory::ReleaseDynamicRHI

Releases the dynamic RHI resource and/or RHI render target resources used by this resource.

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Override Hierarchy

FRenderResource::ReleaseDynamicRHI()

TGPUSkinVertexFactory::ReleaseDynamicRHI()

TGPUSkinAPEXClothVertexFactory::ReleaseDynamicRHI()

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Public/GPUSkinVertexFactory.h

Include

#include "GPUSkinVertexFactory.h"

Source

/Engine/Source/Runtime/Engine/Private/GPUSkinVertexFactory.cpp

Syntax

virtual void ReleaseDynamicRHI()

Remarks

Releases the dynamic RHI resource and/or RHI render target resources used by this resource. Called when the resource is released, or when reseting all RHI resources. Resources that need to release before a D3D device reset must implement this function. This is only called by the rendering thread.