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Module |
|
Header |
/Engine/Source/Runtime/Engine/Public/VT/RuntimeVirtualTextureEnum.h |
Include |
#include "VT/RuntimeVirtualTextureEnum.h" |
enum ERuntimeVirtualTextureMainPassType
{
Never,
Exclusive,
Always,
}
Name |
Description |
---|---|
Never |
Never render to the main pass. |
Exclusive |
Render to the main pass if no associated Runtime Virtual Texture Volumes are set to 'Hide Primitives'. |
Always |
Always render to the main pass. |
Enumeration of main pass behaviors when rendering to a runtime virtual texture.