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Module |
|
Header |
/Engine/Source/Runtime/Engine/Public/VT/RuntimeVirtualTextureEnum.h |
Include |
#include "VT/RuntimeVirtualTextureEnum.h" |
enum ERuntimeVirtualTextureShaderUniform
{
ERuntimeVirtualTextureShaderUniform_WorldToUVTransform0,
ERuntimeVirtualTextureShaderUniform_WorldToUVTransform1,
ERuntimeVirtualTextureShaderUniform_WorldToUVTransform2,
ERuntimeVirtualTextureShaderUniform_WorldHeightUnpack,
ERuntimeVirtualTextureShaderUniform_Count,
}
Name |
Description |
---|---|
ERuntimeVirtualTextureShaderUniform_WorldToUVTransform0 |
|
ERuntimeVirtualTextureShaderUniform_WorldToUVTransform1 |
|
ERuntimeVirtualTextureShaderUniform_WorldToUVTransform2 |
|
ERuntimeVirtualTextureShaderUniform_WorldHeightUnpack |
|
ERuntimeVirtualTextureShaderUniform_Count |
Enumeration of runtime virtual texture shader uniforms.