FVirtualTextureBuildSettings

Build settings used for virtual textures.

Choose your operating system:

Windows

macOS

Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/VT/VirtualTextureBuildSettings.h

Include

#include "VT/VirtualTextureBuildSettings.h"

Syntax

struct FVirtualTextureBuildSettings

Remarks

Build settings used for virtual textures.

Variables

Name Description

Public variable

bool

 

bEnableCompressCrunch

Public variable

bool

 

bEnableCompressZlib

Public variable

int32

 

TileBorderSize

Public variable

int32

 

TileSize

Functions

Name Description

Public function

void

 

Init()

Initialize with the default build settings. These are defined by the current project setup.