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| UObjectBase
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Module |
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Header |
/Engine/Source/Runtime/Engine/Classes/VT/LightmapVirtualTexture.h |
Include |
#include "VT/LightmapVirtualTexture.h" |
class ULightMapVirtualTexture2D : public UTexture2D
Name | Description | ||
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bPreviewLightmap |
Whether this virtual texture is used for preview lightmaps (no underlying FVirtualTexture2DResource) |
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TypeToLayer |
Name | Description | |
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ULightMapVirtualTexture2D ( |
Name | Description | ||
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GetLayerForType ( |
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HasLayerForType ( |
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SetLayerForType ( |