FInitSettings

Structure containing additional settings for initializing the producer.

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References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/VT/RuntimeVirtualTexture.h

Include

#include "VT/RuntimeVirtualTexture.h"

Syntax

struct FInitSettings

Remarks

Structure containing additional settings for initializing the producer.

Variables

Name Description

Public variable

int32

 

TileCountBias

Bias to apply to the virtual texture tile count.