URuntimeVirtualTexture::GetAssetRegistryTags

Gathers a list of asset registry searchable tags which are name/value pairs with some type information This only needs to be implemented for asset objects

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Override Hierarchy

UObject::GetAssetRegistryTags()

URuntimeVirtualTexture::GetAssetRegistryTags()

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/VT/RuntimeVirtualTexture.h

Include

#include "VT/RuntimeVirtualTexture.h"

Source

/Engine/Source/Runtime/Engine/Private/VT/RuntimeVirtualTexture.cpp

Syntax

virtual void GetAssetRegistryTags
(
    TArray< FAssetRegistryTag > & OutTags
) const

Remarks

Gathers a list of asset registry searchable tags which are name/value pairs with some type information This only needs to be implemented for asset objects

Parameters

Parameter

Description

OutTags

A list of key-value pairs associated with this object and their types